Wednesday 7 December 2022

Machodor Domain Report (June 2022)

Months have passed and I'm way behind on domain reports, so I'll try to get things up to date.  

While the players were going after a Vampire...

These were the results for the June period of encounters on the "Inhabited" table;

  • Week 1
    • Kenku (8)
    • Volt
    • Wolves
  • Week 2
    • Giant Skunk
    • Pilgrim (60)
    • Bandits (180)
  • Week 3
    • Volt 
    • Merchants (30k)
    • Giant Ant
  • Week 4
    • Merchants (40k)
    • Flumph
    • Wolf

Suitable Encounters

Two groups of Merchants this month. With a total of 7 rolled that becomes 70,000gp in goods which breaks down to:
  • Duty at 2% = 1400
  • 10% Luxury Goods Tariff at 5% = 350
  • Sales tax of 10% = 7000
It occurred to me this month that the 'pay chest' every caravan carries would be subject to the money conversion fee of 10%. After all, the bulk of this is probably given to the caravan guards when the reach a city, so it would need to be converted for it to enter circulation. Unfortunately, the amounts in the pay chest are not directions related to the single 1d6 Roll, so I'm handling them like this, in proportion to that roll:

For gold it is easy to treat the 1d6 roll as a 1d3 and apply that to the 2000-4000gp range, in this case, a 4, becomes a 2 and the pay chest has 3000gp

Split the difference with platinum and have 1 be 100pp, 6 be 400pp, 2-3 be 200pp, and 4-5 be 300pp; so in this case the 4 resolved to 300pp (1500gp)
  • Currency conversion 10% of 4500gp = 450gp
For a total of 9,200 gp. 


87 Lawful Good pilgrims on foot with 2 Psionics among them! The ranks of Psicorps grow stronger.

The pilgrims also carry coin, but in amounts too small to bother tracking the currency conversion. Big groups like Dervish can carry a lot of coin however...

Citizenship fees are a lean 870gp.

Unsuitable Encounters

The Kenku came up as the unsuitable encounter, and I rolled a maximum 8 for their numbers. According to the Fiend Folio entry, this means the most powerful of their kind are among the group. I really couldn't see these creatures taking to the way things work in Machodor, so they have since been kicking around causing issues for others without their identity yet being revealed. 

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