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I bet you were expecting frost giants. |
Introduction
Timekeeping
This session began on July 10th, 2025, with the player characters adventuring until July 11th. Downtime for these characters begins on the 12th.
Player Characters Present
Sever the Wrathful (Level 9 Pegasus Corps Ranger of Machodor, wielder of Were'shbane and wearer of the Girdle of Cloud Giant Strength, rider of Mustang) with henchmen Rabbit (F4/MU3/T4) and Poindexter (M5) and Thomas (C6)Giuseppe (Level 8 Paladin of Rome, Brovenloft, wielder of the Dragonslayer and the Shield of Protection from Missiles, rider of Bonecrusher)with henchmen Bishoy (F6) Tawadros (F6) Steelvien (F4) and Rhoikos (M4)Sheamus (Level 8 Irish Fighter from Brovenloft, rider of the Rocket Cycle and wielder of the Drewblade) with henchman McScales (Lizardman F5)Gurt the Green (Level 6 Paladin of Machodor, wielder of the Liberator, bearer of the Fabled Ice Jewel of Frigia, rider of Artax)
with henchmen Anri (M4) and Cedric (C4)Fagor (Level 4 Half-orc Fighter)
with henchmen Anri (M4) and Cedric (C4)
Downtime
Session Report
Breakfast with Skarathax |
Combat #1: Skarathax the Crimson Scourge, Ancient Red Dragon
Rounds: 6
Result: Party Victory
Highlights: Sever taking to the air and nearly failing his save vs red dragon breath.
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Exciting aerial battle |
This battle went for about 45 minutes, a bit of a "in medias res" start for returning character Fagor the half orc, but he took it all in his stride then pitched in as they spent the rest of the day stripping and cleaning the dragon carcass.
They chose the path the the right and went down. |
The footing as difficult, but the passage seemed safe enough, as long as you stayed away from the 250' drop into the frozen wastes below in the bottom of the rift.
Combat #2: 4 Winter Wolves & 7 Yeti
Rounds: 3
Result: Party Victory
Highlights: Into the first caves nearly invisible were Yeti awaiting them. Just as the party were cautiously exploring, winter wolves struck them from behind.
This fight was pretty tense, the group found itself with the squishies having nowhere to go while the warriors had nothing to fight; or, at least so they though, until the Yeti joined the party. Did these yet have anything to do with those working with the Master of Winter, well they party didn't given them a chance to answer any such questions.
The leader of the yeti did wield a sword, suggesting higher intelligence; initially the sword registered as magical so Gurt directed his henchwoman Anri to cast Identify on it. I don't recall anyone doing this in the dungeon before, with Macho Mandalf's Greater Identify available to them, but more expensive, maybe this would be a good idea...
It was not, and I didn't even mention the fish swallowing thing |
Having established with this that the sword was in fact not magical, but the subject of a Nystul's Magic Aura spell; various apt expressions were trotted out, and then they continued on.
Combat #3: 2 Snow Leopards
Rounds: 1
Result: Party Victory
Highlights: The leopards leapt down on Sheamus, Sever would have like to use Speak with Animals; but the animals were soon dispatched before he had the chance.
They way forward held two choices, a ramp on the left leading down in the frozen floor hundreds of feet below. After this the path continued on this level and narrowed once again. Rabbit when on into this area and reported the all clear and that a wider area was beyond. The party set about creating another rope station. Just as they were getting ready to use it, a huge white head popped around the corner--from where Rabbit had explored--and looked at them. The head also had a large body, a loud shout, and friends.
Combat #4: 3 Frost Giants
Rounds: 3
Result: Partial Party Victory
Highlights: Both sides exchanged thrown rocks and missile weapons. Giuseppe used his great shield to block the rocks and protect the lighter armoured party members. One of them giants caught a rock from Sever, so he gave up on that game, activated his wings, and went on the attack. Gurt and Sheamus took on the closest giant and Fagor tried his laser rifle on the others, but missed. Soon the party got the upper hand, and one giant fled inside with Sever on his tail, but to an area with a number of diverging corridors, so the party chose not to pursue.
They returned to where they had previously stashed the Rocket Cycle in the Yeti leaders cave, and got it ready for travel. Once outside they chose to head not for the Ice Castle, but the Halfling Steading, which should be a similar distance away and hopefully safer to get to. The only problem was passengers, they would need to take a couple of trips. This worked to their advantage however, as the ones left behind discovered a hidden cave that looked to be free of Ithaqua's influence.
The rocket cycle ride was educational in more ways that one, not did it prove to be an alternative route to the glacial rift, they could see in the distance that this was no mere cavern. As the Shedu had said, this was an area where different worlds came into the contact, and they could see over the waters a sky that was not the sky of Trollopulous nor Machodor.
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And in that sky they saw strange creatures flying over the ice choked sea. |
The creatures who showed no interest in the party, looked like a spatulated fish, or a flat rice paddle from the side with four pairs of wings that resembled fins, numerous ivy-like tentacles hanging from both sides of their bodies. Each one also sported three black eyes on each side of its head, and an elephant-like trunk for a nose. The party let them be.
Once everyone had made it to the halfling stead, they tasked the halflings with setting up a barrier and to guard it well, lest any denizens of the cavern should enter via the same method.
Session Statistics:
Downtime begins on: 12/July
Combats: 4
Rooms mapped: 4
Combat rounds: 13
Losses: 6 Ice Castle guards killed 4 badly burned wounded (and the front of the Ice Castle melted to slush)