Thursday, 14 July 2022

Machodor Domain Report (February 2022)

Hopefully better late than never, I've decided to resume my posts detailing the running of the Domain of Macho Mandalf. This series will cover encounters along with the income and adventure prospects generated from them.

February was a very wild and interesting month with a number of unique encounters.

These were the results for the February period of encounters rolled on the "Inhabited" table;

  • Week 1
    • Dervish (250)
    • Merchants (10k gp in goods)
    • Merchants (50k gp)
  • Week 2
    • Brigands (180)
    • Brigands (60)
    • Brigands (120)
  • Week 3
    • Werewolves (10)
    • Gnomes (360)
    • Gnomes (240)
  • Week 4
    • Pilgrims (10)
    • Elves (180)
    • Merchants (40k)

Suitable Encounters

Merchants
Three groups of Merchants this month. Once again, the d6 result for their base number is also multiplied by 10,000gp to derive the value of their goods. For simplicity I note down the value of their goods in the table above. With a total of 10 rolled that becomes 100,000gp in goods which breaks down to;
  • Duty at 2% = 2000
  • 10% Luxury Goods Tariff at 5% = 500
  • Sales tax of 10% = 10000
For a total of 12,500 gp. 

Gnomes; The huge number of new gnomes, under Gnome King Inkle IV, settled into Gnomesville; but soon made waves in the domain (see below).

Dervish; this group added their number to the forces of Machodor. The first combined units saw action for the first time, north west of Trollopulous.

Pilgrims; this Lawful Good group, though small, was carrying a very special item with them protected by Paladins.

Elves; using my 1-10 Elf sub type of table I came up with the rarest breed, the Broldor.

Total citizenship fees were around 10,000 gp

Unsuitable Encounters

Week 2 was a bit of a disaster with all 3 encounters being Brigands. Since they arrived in the same week I would have counted them as one encounter of 360 and prepare to meet out justice, but now there was a twist; a DM mediated agreement between Minas Mandalf and Trollopulous now sees such men sent to that benighted city rather than allowed into Machodor. 



This had the effect of turning the main encounter of the month into a huge battle between the newly bolstered Gnomish forces and the conventional forces of that Trollopulous aided by the darkest of magic.

Thanks to Mr Wargaming you can see how that turned out (spoiler, not too bad for the good guys (Ed. Strategic victory for the Gnome King!)).

Almost overlooked were the 10 Werewolves. This encounter could have been ignored since they were not part of the main monthly encounter, but I decided to use it to generate a player adventure opportunity. I randomly allocated a location within Machodor then compared with other encounters and goings on to come up with the mission below;



This simple bit of advertising attracted some adventurers who found "The Dungeon of the Were-Cementaur" the depths of which are still to be fully plumbed! Note that giving out this information is all I do with this sort of thing, the DM takes it from there if and when the PCs (which might include one of mine) take an interest. Like the Manticore problem from a previous period, the real story may be quite different from appearances.




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